Magrunner Dark Pulse


Gameplay Trailer :


Name       Magrunner Dark Pulse
Released : June 2013
Platform : PC, PS3, XBOX 360
Genre       : FPS
Website   http://www.magrunner-thegame.com/


Magrunner: Dark Pulse is a first-person action puzzle game developed by Frogwares (3AM Games) and published byFocus Home Interactive.Magrunner: Dark Pulse uses a first-person point of view. Using Magtech glove, the player can power any other Magtech objects with different, colored charges: either green/blue or red. Objects charged with the same color will attract each other, while objects charged with different colors will repel each other. Developer has intentionally changed the real physics approach of conventional bipolarity of Magnets when the similar colors repel each other to expand game mechanics. Interacting with three or more objects simultaneously proves the necessity of this change.

Player navigates through training modules, solving dynamic puzzles, interacting with platforms, cubes, catapults, cube transformers, and other elements. As the game progresses, its mechanics evolve in different directions, allowing for varied gameplay as puzzles become more and more complex and elaborate. Eventually, the protagonist is joined by a robotic dog, Newton, to be used when the player needs a movable, chargeable object. If powered with one of the color charges, it will influence the other charged objects.

Magrunner: Dark Pulse is based on 8 main gameplay elements. Each act has a unique setting. The settings slowly change as the game progresses, integrating new elements into the story and gameplay. Each gameplay element is introduced through 1-2 easy levels. The new elements continue appearing in later levels after the tutorials (with decreased levels of difficulty) introducing the specific mechanics. Difficulty of puzzles in the game grows slowly during all 40 levels. However when the new gameplay element is introduced difficulty of certain level drop to make sure the player learns new mechanic and solves the puzzle in the same time.

In the first setting the player is introduced to the Cube, Platform and Transformer gameplay elements. As worlds of man and the mythos move closer in the second setting of the game, player confronts with bots and other monsters. Levels reach its maximum difficulty in the second setting. The third setting of the game doesn’t add any new mechanics; it rather combines existing mechanics, with 3-8 gameplay elements on each level.

Minimum Spec


OS: Windows XP/Vista/7
Processor: Intel Dual Core/AMD 2.4GHz
Memory: 2GB
Hard disk space: 4GB
VGA: NVIDIA GeForce 8800/ATI Radeon HD4800


Screenshots :





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