Kingdom Heart 3


Name       Kingdom Heart 3
Released : TBA
Platform : PS4, XBOX ONE
Genre       : Action, RPG, Adventure


Kingdom Hearts III is an upcoming action role-playing game developed, and published by Square Enix for the PlayStation 4 and Xbox One. It will be the first Kingdom Hearts game to be featured on a Microsoft platform, having previously only released on Sony Computer Entertainmentand Nintendo platforms, and the first to originally release on more than one console. It is the eighth installment in theKingdom Hearts series.

During E3 2013, after years of rumors and speculation, the game was confirmed to be in development. Set after the events of Kingdom Hearts 3D: Dream Drop Distance, returning protagonist Sora, is joined by Donald Duck, Goofy, King Mickey and Riku in searching for the seven guardians of light and the "Key to Return Hearts", in an attempt to stopMaster Xehanort's plan to balance the light and darkness.




Gameplay :

Kingdom Hearts III has three-person parties, but NPCs and other characters join the fight in each individual world, and the resulting action is really flashy and exciting. The enemy AI is a lot more intricate, too, and I think the gameplay will reflect that new dynamic balance. For example, there's a foe that's shaped like a vehicle, andSora may jump on it and fly around; that's already implemented." Sora will gain the ability to change the shape of hisKeyblade, much like Aqua's ability in Kingdom Hearts Birth by Sleep.

In a Square Enix Presents interview during E3 2013, Nomura stated that the combat in the game would be along the lines of the system seen in Kingdom Hearts II, with evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II. Nomura revealed the handheld games' combat was a place he could experiment and try new things, and that some of the well received additions may appear in Kingdom Hearts III. He also stated that summoning would return, but in a different form and system than previous games. Nomura further stated that Sora would be the main character to play as, but was looking into having others be playable, such as King Mickey, if it fits in the context of the game. Finally, Nomura said multiplayer is also being considered. Nomura added in July 2013 that the gameplay would be closely tied to that in Kingdom Hearts 3D: Dream Drop Distance. He later revealed that new gameplay elements are the "skeleton" of the game, saying, "When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element, and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we’re going to have with this new installment."



At the Disney D23 Expo Japan 2013 in October, a new gameplay video of Kingdom Hearts III was shown with various Disneyland rides being utilized in combat, along with many cosmetic upgrades from Kingdom Hearts II. On the new gameplay seen in the trailer, Nomura revealed that all Keyblades transform, each in different ways, and confirmed that the attractions seen in the trailer, such as "Big Magic Mountain", are not tied to the Keyblade abilities, but the enemy the player is up against.

New gameplay footage was revealed at E3 2015, showcasing new enemies, traversal elements, summons, Keyblade transformations, and team-up attacks, which combine Sora, Donald and Goofy into one attack. From the trailer, Nomura expanded on the Keyblade transformations, revealing that it was conceived as early as the development of Kingdom Hearts II: Final Mix and that "Each Keyblade transformation is unlocked by clearing all missions in one of [the game's] worlds, and each individual world offers its own unique Keyblade transformation." Examples include transforming into a rocket launcher, dual guns, a large sword and aPegasus leading a chariot. In addition to the traditional "smaller" enemies, the player will face giant bosses, which give "Sora greater freedom of movement and room to experiment with attacks–including the new theme-park-ride summon attacks," such as "Mad Tea Party" and the previously revealed "Big Magic Mountain" and "Pirate Ship".

Continuing from Dream Drop Distance, Sora, Donald and Goofy will attempt to search for seven guardians of light and the "Key to Return Hearts", while King Mickey and Riku search for previous Keyblade wielders, in an attempt to stop Master Xehanort's plan to balance the light and darkness, which may ultimately lead to the final showdown between Sora and Master Xehanort. By the start of the game, Sora has completed his Mark of Mastery, which he was attempting to do at the end of Dream Drop Distance.


Development :

After Square Enix finished development of Kingdom Hearts II Final Mix, Nomura was approached by Disney who expressed interest in a sequel. In regard to a possible release of a Kingdom Hearts III, Nomura said "We have various ideas, but we're not at the point where we can say that." He added that due to the development of Final Fantasy XV (which at the time was Final Fantasy Versus XIII), "it's physically impossible at the present. I feel that it's not the right time to talk about the future of Kingdom Hearts."In response to questions as to the secret movie in Final Mix, Nomura noted that it was of a "new series" in Kingdom Heartsrather than Kingdom Hearts III. When asked about Kingdom Hearts III, Nomura noted that fans and partners alike were interested in its release, and would work to "realize it" as soon as possible. In the Kingdom Hearts Birth by Sleep Ultimania guide book, Nomura announced three upcoming titles, one of which was Kingdom Hearts III. However, Final Fantasy XV was still his primary focus, preventing him from starting production on Kingdom Hearts III. He later noted that Kingdom Hearts III would not see a release until after 2012, due to his pressing on Final Fantasy XV, regardless of the 10th anniversary of the series occurring in that year. The Nintendo 3DS video game Kingdom Hearts 3D: Dream Drop Distance was announced to connect to Kingdom Hearts III, both in terms of gameplay system and story, similar to the connection between Kingdom Hearts: Chain of Memories and Kingdom Hearts II. It has been confirmed by Tetsuya Nomura that the game will conclude the "Xehanort Saga" but will not be the final game in the series.

On June 10, 2013, Kingdom Hearts III was announced with a teaser trailer at Sony's E3 event, to release on the PlayStation 4. In a conference the day after, Square Enix confirmed that the game would also be released on the Xbox One, effectively being built as a port of the PlayStation 4 version. Unlike Kingdom Hearts and Kingdom Hearts II which were developed by Square Enix's Product Development Division 1 team, Kingdom Hearts III will be developed by Square Enix's 1st Production Department, who developed Birth by Sleep and Dream Drop Distance, and worked on the HD 1.5 Remix collection.

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Directly after E3 2013, Tetsuya Nomura claimed that Kingdom Hearts III was announced "too early", based on where the game currently stands in development. He continued by saying, "Many fans were feeling impatient due to our continuous releases of spin-off titles, so we decided to announce it at the same time as Final Fantasy XV". In an interview with Famitsu in June 2013, Nomura discussed the updated visuals seen in the teaser trailer as well as the gameplay. On the visuals, he said that they tried to remember that these "Kingdom Hearts characters were originally paintbrush art from Disney productions, a texture that was one of our original aims, and that it was time to return to that. So [chief creative director Takeshi] Nozue went through a series of tests, and the results are the visuals that we refer to in the team as the Kingdom Shader. It may look like a pretty drastic change, but I see it as a rich evolution of everything we've shown you up to now."

Series producer Shinji Hashimoto stated in September 2013 that as both Kingdom Hearts III and Final Fantasy XV are directed by Nomura, it is expected that there will be significant gap between the release of the two, "as [they] want each game to be perfect in terms of quality." Hashimoto also reiterated Nomura's statements about the game's announcement at E3 2013, as "the company thought it was about time it addressed speculation about the long-awaited conclusion to the trilogy." In October 2013, Teruzane Utada, father of singer Hikaru Utada, stated on Twitter that Hikaru would once again be involved in the theme song forKingdom Hearts III, as she did with Kingdom Hearts and Kingdom Hearts II. He later clarified, however, that it is still undecided on their involvement. In January 2014, Haley Joel Osment, the English voice of Sora in the series, stated he had been in talks with the development team after the announcement and, assuming he would be back, added that since dialogue was one of the last parts of the process, he believed he would not begin until mid-2014 at the earliest.


In June 2014, a short teaser was released at the end of the E3 2014 trailer for Kingdom Hearts HD 2.5 Remix. Yasue revealed that the sequence seen in the teaser was the opening scene for the game. He added that it was created by Nomura who had "a real clear picture of [what] the starting sequence" should be and that the text seen and heard was going to "be a real integral part of the story". In September 2014, it was announced that Nomura would no longer be the director of Final Fantasy XV, focusing his attention on other projects, including Kingdom Hearts III. Nomura had been the director of Final Fantasy XV since the game was announced, as Final Fantasy Versus XIII, in 2006.In October 2014, Nomura revealed that the game had switched to using Epic Games' Unreal Engine 4, due to a "variety of reasons". He also added that the development team has the full support of Epic, and the change would not hinder the game's development.According to Kotaku and IGN, it was noted that it had been assumed that Square Enix had been using its in-house Luminous Engine to develop the game.

In January 2015, Bill Farmer, the English voice actor for Goofy, stated he believed the game would release in 2015 and revealed he had completed his voice acting for the game. Also in the month, Yasue revealed that working on HD 2.5 Remix simultaneously allowed the developers to learn all the best qualities from the series to aid in creating III, saying "For III we want to evolve it in a new direction, but at the same time we don't want to change what is fundamental about Kingdom Hearts." Additionally, he stated the Kingdom Hearts team was sharing knowledge with the Final Fantasy team to expand the game and get the most out of the PlayStation 4 and Xbox One.

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