Gameplay Trailer :
Name : Smite
Payment : Free To Play
Platform : PC, XBOX ONE
Genre : MOBA
Website : http://www.hirezstudios.com/smite
Payment : Free To Play
Platform : PC, XBOX ONE
Genre : MOBA
Website : http://www.hirezstudios.com/smite
With every game, players have to choose a god to play. Gods (alternately referred to as "immortals") are akin to champions in League of Legends or heroes inHeroes of Newerth and DotA. Currently, players can choose between 64 gods and immortals from seven different pantheons: Chinese, Egyptian, Greek, Hindu,Mayan, Norse and Roman mythology. Two players on the same team cannot choose the same god (with the exception of Match of the Day, which rotates daily), although they are free to choose gods from the same or different pantheons. The player controls the god in a third person perspective, which is a unique characteristic of this multiplayer online battle arena game, as other games of this genre are typically played from a top-down perspective. Each god has a basic attack and four spells with varying effects, such as area of effect damage, crowd control, buffs and many more. These spells are acquired and upgraded when a player's god levels up by gaining experience from being in range of creeps when they are killed, taking down towers or phoenixes and killing enemy players. The maximum level is 20 and each successive level is harder to reach. Gold, which is used to buy equipment that increase power, defense, and passive effects, potions, wards and abilities, is accumulated through standard periodic income, by slaying enemies (player and NPC alike), or by selling owned items.
The large areas between the lanes make up what is called the 'jungle', where computer-controlled monsters such as packs of cyclopes or furies (the latter alternately referred to as harpies) periodically spawn at specific locations distributed symmetrically across the map. Killing certain monsters in said jungle causes a 'buff' to drop on the ground, where it can be picked up by a player. This buff grants the player one of the following buffs for a limited time, depending on which monster was killed: mana (mana regen & cooldown reduction bonus), damage (basic damage & power bonus), speed (movement speed bonus), or attack speed (in-hand attack speed & power bonus). There are two special neutral monsters who spawn less frequently, the Fire Giant and the Gold Fury. When killed, they grant the entire team who killed it a powerful damage buff for a medium length of time or a set amount of Gold, respectively. There also exist monsters which do not offer a buff, only experience and gold.
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